


You'll notice this right quick in the Siege Mission in Northern Expansion. Unless you have a serious number of statues, Rogues will attack your own buildings if a reward flag is placed on them OR other heroes. > Rogues are not very useful except to answer reward flags As their Crossbow doesn't benefit from Strength, their damage output will always remain low (unlike a Ranger whose damage increases over time with Strength).

> Paladins although appear powerful initially taper off over time As their main Stat is INT rather than STR, they are actually in the longterm weaker than Warriors (STR per level) or Warriors of Discord (at least these guys get tons of HP) and as they lack any real offensive spells, the INT bonus is fairly wasted on them. > Monks are pious and a waste to a settlement They hardly purchase any items and don't respond to reward flags. I've had LV 15+ Priestess die to a Minotaur or a Troll. > Priestesses are even weaker than Wizards They can tame vampires and other undead, but are weak and pitiful in their own right. > Cultists are pitiful They can tame some powerful monsters like Werewolves and Medusae but other than that they hardly deal any damage on their own. > Warriors of Discord are suicidal If you get them to high levels they can be useful. > Barbarians are incredibly stupid They hardly ever buy anything, even healing potions. The thing I have found to be the most powerful combo is Healers + Warriors + Rangers + Wizards + Solarus + Dwarves (As they will all group up together).
